Thursday, November 4, 2010

Social Impact of Video Games and Virtual Environments

Content is Behavior: How Changes in Video Games and Virtual Environments Change the Way We Should Study Their Content, Users, and Effects.

James D. Ivory, Ph.D.
Virginia Polytechnic Institute and State University

Join us for a discussion on the social impact of video games and virtual environments, including potentially new approaches to employing ‘traditional’ social science research methodologies that may generate new insights int to evolving world of gaming.

Friday, November 19
10-11 a.m.
IT252

Free and open to the public.

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