Content is Behavior: How Changes in Video Games and Virtual Environments Change the Way We Should Study Their Content, Users, and Effects.
James D. Ivory, Ph.D.
Virginia Polytechnic Institute and State University
Join us for a discussion on the social impact of video games and virtual environments, including potentially new approaches to employing ‘traditional’ social science research methodologies that may generate new insights int to evolving world of gaming.
Friday, November 19
Free and open to the public.